#pragma once

namespace Tmpl {

class Render
{
public:
	static void Init();

	static void RenderModel(int type, Vec2f pos, Vec2f facing, float size);
	static void RenderQuad(Vec2f tl, Vec2f br, Vec3f color);
	static void RenderQuadOutlined(Vec2f tl, Vec2f br, Vec3f color, float borderSize, Vec3f borderColor);
	static void RenderLine2D(Vec2f start, Vec2f end, Vec3f color);
	static void RenderHealthbar(Vec2f pos, float entSize, float health);
};

}; // namespace Tmpl